AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Austria: Q3 2022 Performance
Discover how the top 5 boxing games performed on the Android platform in Austria during Q3 2022, with insights on downloads, revenue, and active users.
The third quarter of 2022 saw varied performance among the top boxing games on the Android platform in Austria. Here’s a closer look at the weekly trends in downloads, revenue, and active users for the top five apps, based on data from Sensor Tower.
Punch Guys
Released by Rollic Games in June 2022, this app showed a notable increase in weekly downloads, peaking at over 2K in early September before declining to 933 by the end of the quarter. Revenue saw a similar upward trend, reaching approximately $38 in mid-September. Active users grew steadily, peaking at around 3.4K in mid-September before dropping to 1.9K by the end of the month.
I, The One — Fun Fighting Game
CASUAL AZUR GAMES' release from March 2020 maintained relatively stable weekly downloads, with a peak of 389 in late August. Revenue fluctuated slightly, with the highest weekly revenue around $11 in early August. Active users increased steadily, reaching 800 in late August before a gradual decline to 545 by the end of September.
Idle Workout Master: MMA hero
EZ Games JSC.'s app, launched in August 2020, saw weekly downloads peak at 415 in early September before tapering off to 113 by the end of the quarter. Revenue varied, with the highest weekly revenue of $37 in late August. Active users experienced a peak of 542 in early September, followed by a decrease to 221 by the end of the quarter.
Slap Kings
Released by Lion Studios in February 2020, this game experienced a spike in weekly downloads to 366 in late August, followed by a decline to 130 by the end of September. Weekly revenue remained fairly consistent, with a peak of $26 in late August. Active users saw a significant increase, peaking at 1.5K in late August before dropping to 705 by the end of September.
Real Boxing 2
Vivid Games S.A.'s app, available since November 2015, showed a peak in weekly downloads at 423 in mid-July, followed by a decline to 98 by the end of September. Revenue peaked at $176 in mid-July, then fluctuated throughout the quarter. The number of active users reached a peak of 660 in mid-July before stabilizing around 208 by the end of September.
For more detailed insights and analytics on these apps, visit Sensor Tower.